Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Creators
Details

Welcome to Lively 'Mons
Lively 'Mons is a Cobblemon addon that adds Fakemon all designed, modeled, animated, and implemented by me (Captain Nautilus)
Lively 'Mons currently holds Pokemon from the Sanrosa region, based on real-world California, although I plan to add some from other regions as well.
How to Install
Keep in mind that the datapack version of this addon needs to be put in both your datapack and resourcepack folder.
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Mod Version: Add the file to your modpack and you're ready to go! (In multiplayer all players need to install the mod)
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Datapack Version: Add the .zip file from whatever version you want and add it to your world's datapack folder your resourcepacks folder.
If nothing gets added something is wrong with the datapack folder. If there is something added but it looks like a substitute and the name is all weird then something is wrong with the resourcepacks folder.
How to make the starters work
If you want to be able to choose the starters in the starter menu then follow these steps:
In the Cobblemon config turn on "exportstarterconfig" to be true. If this works then you're done, if it doesn't work then:
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Inside of Cobblemon go into your resourcepacks folder and click "Open Pack Folder" on the bottom left. This is the same way you add new resourcepacks into minecraft.
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On the top bar it should have the word "resourcepacks" and to the left of it separates by a ">", and then the name of your pack like maybe "cobblemon" or if your using regular minecraft, just "minecraft" click the name of your pack.
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Now there should be a folder called "config" go into it. Now inside the "config" folder, go into the folder called "Cobblemon"
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Inside this folder you need to delete a file called "starters.json"
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You should be all ready to go!
For Use on Servers
I am completely fine with this pack being used in any way in private servers with friends. When it comes to public servers, I have a strict policy of not allowing any of my designs to be rewards for pay to win systems, especially ones that involve gambling. If you find any public server breaking this policy please report it on my support channel.
All Pokemon Introduced and their Evolution Methods and Spawn Locations
(If a spawn method or evolution is not listed it means it either doesn't spawn or doesn't evolve)
Citrillume

- Citrillume (Starter)
- Type: Grass/Flying
- Spawns: Jungles
- Evolves: Level 16 into Limonzal
Limonzal

- Limonzal
- Type: Grass/Electric
- Spawns: Jungles
- Evolves: Level 36 into Citrisaurid
Citrisaurid

- Citrisaurid
- Type: Grass/Electric
- Spawns: Jungles
- Ride: Bird Type
Infernito

- Infernito (Starter)
- Type: Fire
- Spawns: Snowy Forests
- Evolves: Level 16 into Pillosinge
Pillosinge

- Pillosinge
- Type: Fire/Ice
- Spawns: Snowy Forests
- Evolves: Level 36 into Slacho
Slacho

- Slacho
- Type: Fire/Ice
- Spawns: Snowy Forests
- Ride: Horse Type
Potdary

- Potdary (Starter)
- Type: Water
- Spawns: Sandy Biomes, not including Beaches
- Evolves: Level 16 into Vasaddle
Vasaddle

- Vasaddle
- Type: Water/Rock
- Spawns: Sandy Biomes, not including Beaches
- Evolves: Level 36 into Mortaraid
Mortaraid

- Mortaraid
- Type: Water/Rock
- Spawns: Sandy Biomes, not including Beaches
- Ride: Horse Type and Boat Type
Eggward

- Eggward
- Type: Flying
- Spawns: Uncommonly in Savannas and Commonly in Mesas
- Evolves: Level 18 into Voltite
Voltite

- Voltite
- Type: Fighting/Electric
- Spawns: Uncommonly in Savannas and Commonly in Mesas
- Evolves: Level 34 into Ostrike
Ostrike

- Ostrike
- Type: Fighting/Electric
- Spawns: Uncommonly in Savannas and Commonly in Mesas
- Ride: Horse Type
Dollamb

- Dollamb
- Type: Normal
- Spawns: Caves with a boost next to redstone ore
- Evolves: Level 26 into Folly
Folly

- Folly
- Type: Normal/Poison
- Spawns: Caves with a boost next to redstone ore
Seibat

- Seibat
- Type: Dark/Flying
- Spawns: Deep Dark
Sanrosan Shuckle

- Sanrosan Shuckle
- Type: Ice/Bug
- Spawns: Underground in freezing biomes, Frozen Oceans on Glaciers, and Glacial biomes
Frostnatch

- Frostnatch
- Type: Ice/Flying
- Spawns: Taigas with a boost in Snowy Taigas
- Evolves: Level 17 into Frivid
Frivid

- Frivid
- Type: Ice/Flying
- Spawns: Taigas with a boost in Snowy Taigas
- Evolves: Level 35 into Fimbulven
Fimbulven

- Fimbulven
- Type: Ice/Flying
- Spawns: Taigas with a boost in Snowy Taigas
- Ride: Bird Type (2 Seats)
Fossoil

- Fossoil
- Type: Rock/Poison
- Spawns: Underground in water with a boost in lush caves, can be fished
- Evolves: Level 33 into Petrolisk
Petrolisk

- Petrolisk
- Type: Rock/Poison
- Spawns: Underground in water with a boost in lush caves, can be fished
- Ride: Dolphin Type (3 Seats)
Moistery

- Moistery
- Type: Water/Psychic
- Spawns: Coasts during Full Moons and the End
- Evolves: Level 24 into Orbiclad
Orbiclad

- Orbiclad
- Type: Water/Psychic
- Spawns: Coasts during Full Moons and the End
- Evolves: Level 38 into Xenoster
Xenoster

- Xenoster
- Type: Water/Psychic
- Spawns: Coasts during Full Moons and the End
- Ride: UFO Type
Wailevi

- Wailevi
- Type: Flying/Ice
- Spawns: Mountain Peaks
- Evolves: Level 40 into Levilord
- Ride: UFO Type
Levilord

- Levilord
- Type: Flying/Ice
- Spawns: Mountain Peaks
- Ride: Jet Type (19 Seats)
Anglerine

- Anglerine
- Type: Electric/Water
- Spawns: Deep Oceans
- Evolves: From Lanturn at level 35 after it has visited a deep ocean
- Ride: Submarine Type (2 Seats)
Ludikappa

- Ludikappa
- Type: Water/Grass
- Spawns: Swamps with a boost during the rain, can be fished
- Evolves: Level from Lombre after using a leaf stone
Krillkracker

- Krillkracker
- Type: Fire
- Spawns: Non-Freezing Coasts and Warm Oceans with a boost at night time, can be fished
- Evolves: Level 36 into Shiboom
Shiboom

- Shiboom
- Type: Fire/Dragon
- Spawns: Non-Freezing Coasts and Warm Oceans with a boost at night time, can be fished
Sanrosan Heracross

- Sanrosan Heracross
- Type: Bug/Fairy
- Spawns: Floral Areas
Fungalith

- Fungalith
- Type: Ground/Grass
- Spawns: Deserts and Mesas during night time, near sand, with a boost next to mushrooms and Mushroom Islands with a boost next to sand.
- Ride: Horse Type
Cyclopod

- Cyclopod
- Type: Water/Dark
- Spawns: Warm Oceans with a boost during the rain, can be fished
Slimara

- Slimara
- Type: Fairy/Ghost
- Spawns: Spooky and Magical biomes like Dark Oak Forests with a boost during night time
- Evolves: Level 31 into Haghoula
Haghoula

- Haghoula
- Type: Fairy/Ghost
- Spawns: Dark Oak Forests
- Evolves: Level 42 into Ectomancer
Ectomancer

- Ectomancer
- Type: Fairy/Ghost
- Spawns: Dark Oak Forests
Lupayena

- Lupayena
- Type: Dark
- Spawns: Savannahs
- Evolves: From female Mightyena at level 35
Hollorn

- Hollorn
- Type: Rock/Ghost
- Spawns: Lush Caverns
- Evolves: Level 38 into Calciopi
- Revived: From Hollow Fossil found uncommonly in Prehistoric Birch Trees, Prehistoric Oak Trees, Prehistoric Spruce Trees, Sandy Dens, Sunscorched Dens, and Sunscorched Remains and guaranteed to be found in Prehistoric Dark Oak Trees (Found in Dark Oak Forests)
Calciopi

- Calciopi
- Type: Rock/Ghost
- Spawns: Lush Caverns
- Ride: Horse Type (2 Seats)
Polporos

- Polporos
- Type: Rock/Water
- Spawns: Lush Caverns
- Evolves: Level 38 into Spinarift
- Revived: From Reef Fossil found uncommonly in Dripstone Oasi, Enhydro Agates, Lush Dens, Mossy Ponds, Rooted Pits, and Vibrant Hydrothermal Vents and guaranteed to be found in Coral Pools (Found on Coasts)
Spinarift

- Spinarift
- Type: Rock/Water
- Spawns: Lush Caverns
- Ride: Horse Type
Wickarus

- Wickarus
- Type: Bug/Flying
- Spawns: Forests, Jungles and Floral biomes when it is day time and not raining
- Evolves: After learning the move Burn Up (Which it learns at level 31) into Solarica
Solarica

- Solarica
- Type: Bug/Fire
- Spawns: Nether Wastes
Pokokari

- Pokokari
- Type: Electric/Ground
- Spawns: Underground besides deep darks, Night time in temperate biomes with a boost during thunderstorms
Taplatter

- Taplatter
- Type: Poison
- Spawns: Jungles
- Evolves: Level 27 into Pungudua
Pungudua

- Pungudua
- Type: Poison
- Spawns: Jungles
Linub

- Linub
- Type: Fairy/Ground
- Spawns: Temperate villages with a boost during the night, Mansions, Underground above Y level 0
- Evolves: Level 33 into Pilolint
Pilolint

- Pilolint
- Type: Fairy/Ground
- Spawns: Temperate villages with a boost during the night, Mansions, Underground above Y level 0
- Evolves: After learning the move Ancient Power (Which it learns at level 44) into Mamolint
- Ride: Horse Type
Mamolint

- Mamolint
- Type: Fairy/Ground
- Spawns: Temperate villages with a boost during the night, Mansions, Underground above Y level 0
- Ride: Horse Type (3 Seats)
Canjitsu

- Canjitsu
- Type: Grass/Dragon
- Spawns: In the Overworld next to Bamboo during the Day
- Evolves: Level 34 into Branchief
Branchief

- Branchief
- Type: Grass/Dragon
- Spawns: In the Overworld next to Bamboo during the Day
- Ride: Horse Type (3 Seats)
Keenai

- Keenai
- Type: Steel/Fighting
- Spawns: In the Overworld next to Bamboo during the Night
- Evolves: Level 34 into Sajonin
Sajonin

- Sajonin
- Type: Steel/Fighting
- Spawns: In the Overworld next to Bamboo during the Night
- Ride: Horse Type
Piochio

- Piochio
- Type: Grass/Flying
- Spawns: Villages
- Evolves: Level 22 into Thunkoo
Thunkoo

- Thunkoo
- Type: Grass/Flying
- Spawns: Villages
Duskarou

- Duskarou
- Type: Ghost/Normal
- Spawns: Forests during the night
- Evolves: Level 34 into Stagrion
Stagrion

- Stagrion
- Type: Ghost/Normal
- Spawns: Forests during the night
Sanrosan Sandile

- Sanrosan Sandile
- Type: Steel/Dark
- Spawns: Ancient Ruins
- Evolves: Level 29 into Sanrosan Krokorok
Sanrosan Krokorok

- Sanrosan Krokorok
- Type: Steel/Dark
- Spawns: Ancient Ruins
- Evolves: Level 40 into Sanrosan Krookodile
Sanrosan Krookodile

- Sanrosan Krookodile
- Type: Steel/Dark
- Spawns: Ancient Ruins
Sanrosan Tropius

- Sanrosan Tropius
- Type: Grass
- Spawns: Taigas with a boost in Old Growth Taigas and near Spruce Saplings
- Ride: Horse Type
Grubbee

- Grubbee
- Type: Normal/Bug
- Spawns: Forests with a boost next to beehives or anywhere with saccharine trees
- Evolves: Level 37 into Mielador
Mielador

- Mielador
- Type: Normal/Bug
- Spawns: Forests with a boost next to beehives or anywhere with saccharine trees
- Ride: Bird Type
Sanrosan Sandygast

- Sanrosan Sandygast
- Type: Ghost/Rock
- Spawns: Mountains on natural stone-like blocks with a boost at night
- Evolves: Level 42 into Palobod
Palobod

- Palobod
- Type: Ghost/Rock
- Spawns: Mountains on natural stone-like blocks with a boost at night
- Ride: Horse Type
Budabon

- Budabon
- Budabon is a special Pokemon that has a different regional variant for every region. There is also an achievment for catching them all so if you want to go for that here are all the forms and their spawn locations.
- Type: Grass
- Spawns (All can be boosted with a sapling nearby):
- Kantonian (Strawberry) Floral Biomes
- Johtonian (Mandarin) Biomes with Birch
- Hoennian (Mango) Jungle Treetops
- Sinnohan (Cantaloupe) Freezing Biomes not on Mountains
- Unovan (Apple) Villages
- Kalosian (Grape) Hilly Biomes
- Alolan (Pineapple) Warm Beaches
- Galarian (Blackberry) Ruins
- Hisuian (Pumpkin) Spooky Biomes
- Paldean (Olive) Savannas
- Sanrosan (Prickly Pear) Sandy Biomes, not including Beaches
Budabon Crossovers

- Budabon
- Unlike the other forms of Budabon, these require other Fakemon packs to appear and they are from the regions of those Fakemon packs.
- Type: Grass
- Spawns (All can be boosted with a sapling nearby):
- Lumoran (Starfruit) Magical Biomes and requires Stellar Blue by Kenji_64
- Laser (Glowberry) Lush Caves and requires Laser's Fakemon by Lasercraft
- Alatian (Tomato) Jungle Floor and requires Alatia by Doxtor_X
- Jetian (Onion) In the Overworld near Alliums and requires Grow and Gather by Jet
Credits:
Currently all of the fakemon are designed by me
The Simplified Chinese Translation is made by Yve.Jekyll (If you know a certain language and want to help with translations feel free to do so)
Thanks to all of the amazing people on the Cobblemon team for their mod and some of their assets which were used to make this pack. Their creation has made Lively 'Mons possible and their discord server helped me so much when making this. None of Lively 'Mons would be possible without them.



