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Minecraft: Java Edition
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I’ve spent over 1000 hours building and coding this mod. I learned Java specifically for this. A great way to support me is to get your server through Bisect, and use my code CraisinCraft. Click on the picture for 25%!
By default, structures will no longer be allowed to overlap with each other. This actually makes all structures slightly rarer, because it prevents structures from spawning when it tries to overlap. This applies globally to all structures Fixed an issue with broken taiga biome tag Added a whole ton of documentation located at https://github.com/craisinlord/integrated-api.github.io Integrated API is now properly marked as incompatible with overlapless structures and huge structure blocks, it implements both these features differently so you shouldn't need these mods anyways Fixed broken fabric 1.21 version
Added new tags for configuration, all located in data/integrated_api/tags/worldgen/
structure/disabled_structures.json: Tagged structures do not generate, /locate structure is blocked for those structures. structure/unskippable_structures.json: Overlap prevention will not skip these structures. structure/larger_locate_search.json /locate structure uses a larger search radius for these structures. Geodes are prevented from generating inside these structure starts. feature/skippable_features.json: Tagged features are skipped when they overlap recorded structure Y-ranges.
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ReleaseVersion number
1.7.0+1.20.1-forgeLoaders
Game versions
1.20.1Environment
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268Publication date
March 28, 2026 at 3:46 PMPublisher
craisinlord
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